//#include "tools\memory_aligned.h"
//
//using namespace rodeotools;
//
//void MemoryAligned::fill()
//{
//	int m = 0;
//	m = sizeof(rodeocore::EventManager);
//	m = sizeof(rodeocore::TextureManager);
//	m = sizeof(rodeorenderer::GLRenderer);
//	m = sizeof(rodeocore::Framework);
//	m = sizeof(rodeocore::FontManager);
//	m = sizeof(rodeorenderer::RendererInterface);
//	m = sizeof(rodeorenderer::Font);
//	m = sizeof(rodeoaudio::SoundObject);
//	m = sizeof(rodeocore::AudioManager);
//	m = sizeof(rodeocore::Event);
//	m = sizeof(rodeocore::ObjectManager);
//	m = sizeof(rodeocore::RodeoException);
//	m = sizeof(rodeocore::RTTI);
//	m = sizeof(rodeocore::SceneManager);
//	m = sizeof(rodeocore::TimeManager);
//	m = sizeof(rodeocore::Timer);
//}